The Coronavirus has sparked a ton of controversy, and has been at the center of everyone's lives these past few months. Although, I must admit I didn't usually get out much outside of school anyway, the Coronavirus has put a huge hole in my plans education-wise. This summer I was looking forward to taking several art and game design related camps to help improve myself and get guidance, however this may now be impossible because of how many things have been shut down. It is also still controversial how grades will be looked at by colleges for the second semester and what it will be like moving forward. I know personally, learning from home has had a ton of challenges, whether it is finding the motivation to force myself to sit on the computer and finish hours of classwork, or learning without a teacher as readily available in a classroom environment. However it has had benefits such as giving me more time to practice my personal art skills and explore new hobbies, as well as work on classwork at my own pace. One of my biggest troubles was my AP exams. It was a lot of work to prepare for them on my own and the technology/upload concerns worried me. Having to navigate my way through the new format of these exams was difficult and they were very strange to do casually from home at my computer. It also concerns me if the submission process went smoothly and how colleges will look at them comparatively to exams from other years. The exams also contributed to me getting caught behind on my other work by focusing my attention to relentless studying and reviewing, without the usual compensation students would get after taking an AP exam. For example traditionally classes lay off from assigning mass amounts of work during the weeks of AP exams, but now it seems they just post regularly despite the exams. Doing outside community service has also been made extremely difficult due to the virus, and may effect future college applications or getting into NHS. Overall, I am ready for this quarantine to be over since it has complicated school so much. My heart goes out to families suffering from the virus, and I hope we can find a vaccine soon, or at least resume to a more regular lifestyle. I am thankful for the time I have gotten to learn new things, and going through something like this is certainly a one-in-a-lifetime experience. Conclusively:
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Supecell is one of the leading mobile app developers, with huge hits such as Clash of Clans, followed by Clash Royale, Boom Beach, and Brawl Stars. I have poured tons of time into both of the Clash games, especially Clash Royale. First, it is important to acknowledge the limitations of competitive gaming on mobile and how hard it is to compete with console and PC games. Despite this, Supercell managed to make games perfectly tailored to the capability of a mobile device and better yet, are in my opinion competitive of mainstream console/PC games. To start I will summarize how to play Clash Royale, which is a super unique card-based game. The goal of the game is to collect cards to unlock, upgrade, and then use them in battle to increase your rank. The gameplay revolves around building a 8-card deck with the cards you own and then taking it into battle, hopefully with enough capability to beat your opponent. Each card acts differently, whether its a wizard that can attack both air and ground troops with tons of splash damage, or a golem which is a strong tank that targets buildings and breaks into golemites upon its death. Cards are assorted into 3 distinct categories: Buildings, Troops, and Spells. During the match each player has an elixir bar that can reach up to 10 and that slowly builds up over time. A deck is made up of 8 cards that cycle out as you use them in the match. Each card has its own elixir cost as well, so it may take time to be able to play them. Both players use their cards to build up attacks, or a defense in order to protect their own towers, and destroy the opponents towers which are made up of two archer towers (destroyed for 1 crown each) and a crown tower in the back, which is the final defense (if destroyed, the opponent wins 3 crowns and the match immediately ends); whoever has the most crowns by the end of the 3 minutes wins. If it is still a stalemate, the match will go into overtime. There are almost a 100 different cards, thousands of different deck combinations, and many different ways to combo the cards in your deck while battling, offering the game tons of variation and constant new ways to play. The winner receives trophies that contribute to their rank, some gold, and a chest which can be unlocked to get cards. There are multiple different types of chests to win; the better the chest, the more rare it is and the longer it takes to unlock. Outside of the actual matches, there are also cool unique game modes with slightly different objectives or ways to play, as well as a card and chest shop. Carried over from Clash of Clans, is also the aspect of clans which can enact clan wars, while clan mates can chat, donate cards, and share replays of their battles. Overall this pretty much covers how the game works, so now I will go into its downfall.
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AuthorMy name is Quinn Peterson! I will be reflecting about my art work in this blog! Archives
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